Poly Mono is a “game font” made of shapes that creates Karel Martens-inspired prints2 days agoWorkGraphic Design...Steven Olugbenga Eniraiyetan’s beautiful short is a rallying cry for people to chase their dreamsa day agoWorkAnimation...Spotify launches new bespoke typeface with Dinamo: Spotify Mix2 days agoWorkDigital...Skin cells inspire Elmwood’s rebrand of historic skincare brand E452 days agoWorkGraphic Design...Founders’ friendly faces stick around in new brand identity for Fritz-Kola2 days agoWorkGraphic Design...Templo on how to build a successful cause-led agency, against the establishment’s expectationsa day agoNicer TuesdaysWork...Agathe Bray-Bourret’s illustrations are “filled with clumsy nonchalant, soft characters”3 days agoWorkAnimation...Primark (very lightly) rebrands with tweaked logo and graphic portals2 days agoWorkFashion...Grilli Type releases GT America Intl, transforming it into a truly global typeface3 days agoWorkGraphic Design...Coco Capitán, Genie Espinosa, Greg Bunbury: Tickets now available for June’s Nicer Tuesdays!7 days agoNicer TuesdaysWork...Why creative labour isn’t always seen as “real work” – and what that means for artists and designersThroughout history, artistic production has been framed in opposition to productive labour. Today, creatives are still feeling the aftereffects of this. Here, anthropologist and illustrator Julien Posture unpacks why this might be and offers some potential solutions.OpinionFeaturesCreative IndustryLatestThis new journal from the Design Museum is on a mission to reshape sustainability discourse4 days agoWorkCreative Industry...Calm sets out to redesign Father’s Day one card at a time4 days agoWorkArt...Regrets Only’s colourful patchwork identity for Potluck reflects the ethos of small-batch cooking4 days agoWorkGraphic Design...Benjamin Artola’s paintings present a world without humans5 days agoWorkArt...“You have to go after what you want because no one has your best interests like you do.”4 days agoIf You CouldWork...POV: Why are women’s bodies considered taboo by advertising authorities?7 days agoInsightsPOV...The Asda rebrand features fruit stickers and an unexpected approach to typography8 days agoWorkGraphic Design...Samuel Almansa lends his airbrush style to ceramic-like portraits of animals9 days agoWorkArt...With maximalist, kitschy visuals, Sarah Elawad fills her practice with love9 days agoWorkArt...Marcellina Akpojotor amplifies family history in fabric-filled paintings of Nigerian domestic life9 days agoWorkArt...Lauren Cory’s cosy Scottish landscapes combine retro gaming graphics and traditional textile patterns10 days agoWorkIllustration...Gao Hang gets really close up to video game characters, then paints them11 days agoWorkArt...P.F. Flyers plants its feet back on nostalgic ground with new brand identity10 days agoWorkGraphic Design...Proto-typography: how type is dictated by the surface it’s written onBe it historical writing systems inscribed on leaves or entirely new mediums all together, we explore how, in typographic design, the medium has always shaped the message.FeaturesDigitalGraphic DesignTypographyFont3DVRARTechnologyPerspectivesDive into the topics stirring conversation across the creative industry.POV: Designers need to think more like ecologists1 May 2024OpinionPOV...POV: Humility is seemingly in short supply in the design industry. What’s really behind this?18 April 2024OpinionInsights...POV: Timesheets are hated by creatives – so why have we enforced them?4 April 2024OpinionPOV...POV: Using the human body to create type taps into our deepest desires20 March 2024OpinionInsights...Elizabeth Goodspeed on the best bits of the New York Art Book Fair7 May 2024OpinionWork...Elizabeth Goodspeed on how signs remind us of design beyond the screen17 April 2024OpinionWork...Elizabeth Goodspeed on the delicate art of nostalgia in branding13 March 2024OpinionWork...Elizabeth Goodspeed on the importance of taste – and how to acquire it28 February 2024OpinionWork...Level up: exploring the artistic side of video game designExisting in parallel to a world of hyperrealistic CGI is a growing segment of gaming using illustration and painterly art to make mesmerising and charming visual experiences. Angelica Frey explores this world of video game design and speaks to designers at the creative forefront.FeaturesAnimationIllustrationBookPaintingGamingInteractive2DSound DesignProcessLong ReadsRaining on Rain Man: why and how autistic people can be creative19 March 2024FeaturesCreative Industry...Setting the stage: Should there be an Oscar for title design?11 March 2024FeaturesFilm...Ewww, I love it. When did illustration get so gross?23 November 2023FeaturesIllustration...Shades of Intelligence: 83% of creatives are already using machine learning tools – is now the time to get on side with AI?15 November 2023InsightsShades of Intelligence...Getting over rejection: Creatives, and a therapist, share their stories and methods25 October 2023FeaturesCreative Industry...Just a number: Does our age affect how creative we are?19 October 2023FeaturesArt...Oh a renaissance! The state of the creative industry from a Black perspective11 October 2023FeaturesArchitecture...Have we reached peak immersive art?7 December 2023FeaturesArt...A decade spent staging stories on the farm with Roland Icking20 March 2024FeaturesPhotography...It's Nice That NewslettersFancy a bit of It's Nice That in your inbox? Sign up to our newsletters and we'll keep you in the loop with everything good going on in the creative world.Email address:Subscribe