Action Figure Concept
Sculpting / Engineering / Digital Painting / Rendering
This is a 3.5” action figure concept I created in ZBrush and rendered in Keyshot. It is based on a character from my all time favourite boardgame - Blood Bowl!
Cast Iron Baking Pan & Display Kit
Concept / Sculpting / Packaging / Art Direction
I designed and sculpted this gingerbread house baking pan for the movie Hereditary from A24 Films. Get your own here!
Vinyl Collectible Concept
Sculpting / Engineering / Digital Painting / Rendering / Packaging
Doomikins is hard to impress!
This is a vinyl collectible concept I created in ZBrush and rendered in Keyshot. It is a part of a series of fantasy and D&D inspired characters.
Vinyl Collectible Concept
Sculpting / Engineering / Digital Painting / Rendering / Packaging
Bob & Slug are friends in undeath!
This is a vinyl collectible concept I created in ZBrush and rendered in Keyshot. It is a part of a series of fantasy and D&D inspired characters.
Vinyl Collectible Concept
Sculpting / Engineering / Digital Painting / Rendering / Packaging
A well placed fireball can solve any problem!
This is a vinyl collectible concept I created in ZBrush and rendered in Keyshot. It is a part of a series of fantasy and D&D inspired characters.
Vinyl Collectible Concept
Sculpting / Engineering / Digital Painting / Rendering / Packaging
This is a vinyl collectible concept I created in ZBrush and rendered in Keyshot. It is a part of a series of fantasy and D&D inspired characters.
Vinyl Collectible Concept
Sculpting / Engineering / Digital Painting / Rendering / Packaging
Don’t call him cute!
This is a vinyl collectible concept I created in ZBrush and rendered in Keyshot. It is a part of a series of fantasy and D&D inspired characters.
Vinyl Collectible Prototype
Sculpting / Engineering / Painting
This is a vinyl collectible prototype I created in ZBrush based on the Whatnot logo.
Fantasy Flight Games
Art Direction / Prototyping & Manufacturing / Packaging
Fuzzy Gruen is a cute alien character from the Keyforge card game by Fantasy Flight Games and is based on original artwork by Adam Vehige.
Working from 2D turnarounds, I art directed the project with our prototyping partner and created graphics for printing and embroidery. I worked with the factory to refine their prototypes to ensure proper construction, shaping, and colouring. I also created packaging including the hang tag and sewn-in-label.
Tuna Melts My Heart
Art Direction / Prototyping and Manufacturing / Packaging
Tuna is world-famous Chiweenie as seen on Instagram!
Working from 2D turnarounds, I art directed the project with our prototyping partner and created graphics for printing and embroidery. I worked with the factory to refine their prototypes to ensure proper construction, shaping, and colouring. I also created packaging including the hang tag and sewn-in-label.
Digital Extremes
Art Direction / Prototyping & Manufacturing / Packaging / Rendering / Digital Painting
Lotus is a character from the popular video game Warframe by Digital Extremes. This resin collector’s statue is one in a series and is released each year at TennoCon, their annual fan convention.
I art directed the statue with a freelance sculptor, first by creating a blockout in ZBrush and later directing the addition of fine details. I then worked with the factory to ensure our deco specifications were followed correctly and supervised prototyping to help plan materials, assembly, and inner packaging. I also collaborated with the studio to design the outer packaging by supplying them with renders from Keyshot using a model I digitally painted in ZBrush, and a template I designed.
Fangamer
Packaging
I created the packaging for this vinyl collectible from the indie video game Undertale. I created the dielines and blister layout, and worked with the studio to create this unique box that includes fancy spot glitter!
Digital Extremes
Art Direction / Prototyping & Manufacturing / Packaging
Excalibur Umbra is a character from the popular video game Warframe by Digital Extremes. This resin collector’s statue is one in a series and is released each year at TennoCon, their annual fan convention.
I worked with a freelance painter to art direct the statue and worked with the factory to ensure our deco specifications were followed correctly - a challenge due to the complicated freehand details. I worked with the factory during prototyping to plan materials and assembly. I also collaborated with the studio to design the outer packaging using their artwork.
Max Games
Sculpting / Engineering / Art Direction / Prototyping and Manufacturing
Digital Renders - Product shots coming soon!
Spearton is a 4.5” vinyl character from the mobile game Stick War: Legacy by Max Games. It comes in two colourways - a golden warrior and a war-torn silver version with a ripped cape, battle damage, and special shield design.
I sculpted this character in ZBrush and split and keyed the model for production by incorporating direction from the factory. The product renders shown are some of the images used for art direction and deco approval with the studio, all rendered in KeyShot.
Collectible Resin Bust
Sculpting / Engineering / Digital Painting / Rendering / Packaging
I sculpted this 1/16 scale bust as a collectible meant for miniature and figure painters. Using references from old-school Warhammer orcs from the early 90s, I sculpted the character in ZBrush, then split and keyed the model for 3D printing. It is the first in the series of busts I sell as prints straight off my resin 3D printer, complete with custom designed packaging using the digitally painted render made in Keyshot and Photoshop.
FYE
Art Direction / Prototyping & Manufacturing / Packaging
Krampus on the Mantle is is a parody of the popular Elf on the Shelf. This creepy plush and his evil buddies are based on characters from the horror movie Krampus.
Working from 2D turnarounds, I art directed the project with our prototyping partner and created graphics for printing and embroidery. I worked with the factory to refine their prototypes to ensure proper construction, shaping, and colouring. I also created packaging including the box, hang tag, and sewn-in-label.
Action Figure Concept
Sculpting / Engineering / Digital Painting / Rendering
This is a 3.5” action figure concept I created in ZBrush and rendered in Keyshot. It is a self portrait in action figure form!