Howtoburngames.com

Howtoburngames is ranked > 3,000,000 in the United States. 'How to Backup, Copy & Burn Games | Xbox 360, Wii, PS3, PS2 and More!'

--Rank in United States

7,674,729Worldwide Rank

Monthly pages viewed2,313
Monthly visits 1,928
Value per visitor--
Estimated worth$2,121.05
External links536
Number of pages165

Last Updated: 04/14/2018 . Estimated data, read disclaimer.

Visitors

Traffic History 90 Day Average
Worldwide Rank6,449,3521,732,558
Daily Visitors36 -30%
Daily Visitors Rank5,611,1771,344,907
Daily Pageviews0 -40%
Daily Pageviews Rank8,432,1502,270,446
Pageviews Per User1.20 -20%
Content

www.Howtoburngames.com

Topics: How To Backup, Copy & Burn Games, Game Copy Wizard, Burn Games, and Burn Wii Games.

40 users visit the site each day, each viewing 1.20 pages.

LinksServer
Server Location
American Registry For Internet Numbers
Virginia
Chantilly
United States
38.8963, -77.5216

American Registry For Internet Numbers (Virginia, Chantilly) is the location of the Apache server. Its 2 nameservers are sns187.websitewelcome.com, and sns188.websitewelcome.com. Howtoburngames.com's server IP number is 69.56.191.43.

IP: 69.56.191.43

Web Server: Apache

Encoding: utf-8

PING (69.56.191.43) 56(84) bytes of data.
64 bytes from autosoftech.com (69.56.191.43): icmp_seq=1 ttl=54 36.0 ms
64 bytes from autosoftech.com (69.56.191.43): icmp_seq=2 ttl=54 35.0 ms
64 bytes from autosoftech.com (69.56.191.43): icmp_seq=3 ttl=54 35.0 ms
--- ping statistics ---
3 packets transmitted, 3 received, 0% packet loss, time 2000ms
rtt min/avg/max/mdev = 35.020/35.380/36.030/0.460 ms
rtt min/avg/max/mdev = 35.020/35.380/36.030/0.460 ms

A ping to the server is timed at 36.0 ms.

Server Setup
Date:--
Server:Apache mod_fcgid/2.3.6 mod_auth_passthrough/2.1 mod_bwlimited/1.4 FrontPage/5.0.2.2635
Expires:--
Cache-Control:no-store, no-cache, must-revalidate, post-check=0, pre-check=0
Pragma:no-cache
X-Pingback:/xmlrpc.php
Set-Cookie:--
Set-Cookie:--
Set-Cookie:--
Set-Cookie:--
Transfer-Encoding:chunked
Content-Type:text/html; charset=UTF-8